Students from Rajamangala University of Technology Phra Nakhon have initiated a simulated fire situation game.

Asst.Prof. Dr. Widchaporn Taipjutorus, Dean of the Faculty of Mass Communication Technology, stated that, in order to support and showcase the potential of fourth-year students in the Faculty of Mass Communication Technology, the idea of organizing the “Mass Fest Thesis Exhibition 2024” at SiamScape was conceived. The exhibition featured 67 works, including 12 works in the field of advertising and public relations technology, 8 works in television and radio broadcasting technology, 32 works in multimedia technology, and 15 works in creative media technology. The exhibition aimed to allow the general public and entrepreneurs to see the works of fourth-year students. Interesting works included a disaster fire simulation game presented through Virtual Reality (VR), a Jungle 20 board game party theme focusing on wildlife conservation, and a documentary project promoting tourism and marketing of the Talin Chan Floating Market. These works aimed to encourage new generations to visit the floating market more frequently. The “Social Camp” project, a humorous travel camp, aimed to create content to introduce camping to new travelers, disseminated through Facebook pages. Additionally, the Ratchaburi tourism documentary showcased the lesser-known aspects of Ratchaburi Province, such as traditional stoves, silk weaving, and coconut sugar production.

Miss Vachiraporn Inthirarat, a fourth-year student majoring in multimedia technology, and one of the owners of the “Disaster Fire Extinguishing” game, explained that, based on current news observations, Thailand frequently experiences disasters. Therefore, they conducted research on disaster statistics in Thailand and found that in 2566 (Buddhist calendar), fires accounted for 60.02% of disasters, ranking first in terms of frequency. Bangkok experienced 247 incidents, Samut Prakan 83 incidents, and Chonburi 54 incidents (data from the Department of Disaster Prevention and Mitigation). Each incident often resulted in loss of life, injuries, and extensive property damage. Therefore, to prepare for emergencies, training and basic knowledge in using equipment can help prevent and minimize losses. Students majoring in multimedia technology at the Faculty of Mass Communication Technology, including Mr. Nattawut Leuarjorn, Ananchai Kasesuwan, and Miss Vachiraporn Inthirarat, had the idea of producing a virtual reality simulation game to train people on fire extinguishing techniques. This game, “Disaster Fire Extinguishing,” utilized VR technology to simulate realistic 360-degree images and enhance user engagement.

Mr. Ananchai Kasesuwan, another fourth-year student majoring in multimedia technology and a team member, elaborated that the simulated fire situation game was a realistic game that combined VR technology with practical use. Players had to complete three firefighting missions. Each mission differed in location and situation. The first mission took place in an apartment building, where players had to extinguish a fire inside a simulated apartment suite. They had to help extinguish the fire and evacuate the building as quickly as possible. The second mission involved a single-story house, where players had to deal with a kitchen fire caused by a gas explosion. Players had to turn off the gas valve and then use a lid to smother the fire. The final mission simulated an incident within a shopping mall, divided into two areas: a toy store and an electronics store. Players had to use different fire extinguishing methods for each area. Apart from the fun of completing various missions, players also gained knowledge about different types of fire extinguishers that they could use in real-life survival situations. The development process included three stages: researching information for planning, designing storyboards and models, and finally, testing the game with experienced professionals to ensure high quality. In the future, they plan to improve usability and make the game available in multiple languages to reach a global audience. Initially, they will provide the game to fire stations for societal benefit.

Scroll to Top